I am an educator and sociologist from Lima, Peru. During the last 7 years I’ve explored the pedagogical potential of video games for the formation of democratic attitudes and the development of historical awareness by high school students in Peru. During this process, I discovered that the supply of serious games in Peru was quite short and that most of the games used in schools had been created abroad, often bearing historical inaccuracies and political agendas. That’s why I learned to design and develop serious games. Based on my experience as a teacher and sociologist and my passion for videogames and software, I undertook an exhaustive training and research process that changed my career. My main goal was to build educational experiences that authentically depict the social, economical and political contexts of my country, allowing players to actively explore the diverse realities that characterize Peru. As part of that work, I’ve developed 3 educational simulation games that have been distributed free of charge: Roba pero Hace Obra, Los viajes de Pizarro and Ninipolis that have been tested and enjoyed by hundreds of students in the country.